++ 0% (Reading text)
++ 5% (Analysing sentences)
++ 15% (Drawing inferences)
++ 20% (Binding rulebooks)
++ 23% (Binding rulebooks)
++ 26% (Binding rulebooks)
++ 29% (Binding rulebooks)
++ 32% (Binding rulebooks)
++ 35% (Binding rulebooks)
++ 38% (Binding rulebooks)
++ 41% (Generating code)
++ 44% (Generating code)
++ 47% (Generating code)
++ 50% (Generating code)
++ 53% (Generating code)
++ 56% (Generating code)
++ 59% (Generating code)
++ 62% (Generating code)
++ 65% (Generating code)
++ 68% (Generating code)
++ 71% (Generating code)
++ 74% (Generating code)
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In the line '"Non [regarding the player][hai] niente in mano."'
(Leonardo Boselli/Written Inventory IT.i7x, line 11),
I was expecting that 'hai' would be something to 'say', but it didn't look
like any form of 'say' that I know. So I tried to read 'hai' as a value of
some kind (because it's legal to say values), but couldn't make sense of it
that way either. Sometimes this happens because punctuation has gone wrong
- for instance, if you've omitted a semicolon or full stop at the end of
the 'say' phrase.
In the line '"In mano [regarding the player][hai [...] Inoltre [end
if][run paragraph on]"'
(Leonardo Boselli/Written Inventory IT.i7x, line 12),
I was expecting that 'hai' would be something to 'say', but it didn't look
like any form of 'say' that I know. So I tried to read 'hai' as a value of
some kind (because it's legal to say values), but couldn't make sense of it
that way either. Sometimes this happens because punctuation has gone wrong
- for instance, if you've omitted a semicolon or full stop at the end of
the 'say' phrase.
In the line '"[regarding the player][if the play [...] n by the
player][run paragraph on]"'
(Leonardo Boselli/Written Inventory IT.i7x, line 13),
I was expecting that 'indossi' would be something to 'say', but it didn't
look like any form of 'say' that I know. So I tried to read 'indossi' as a
value of some kind (because it's legal to say values), but couldn't make
sense of it that way either. Sometimes this happens because punctuation
has gone wrong - for instance, if you've omitted a semicolon or full stop
at the end of the 'say' phrase.
In the line '"[regarding the player][if the play [...] n by the
player][run paragraph on]"'
(Leonardo Boselli/Written Inventory IT.i7x, line 13),
I was expecting that 'maiuscolo' would be something to 'say', but it didn't
look like any form of 'say' that I know. So I tried to read 'maiuscolo' as
a value of some kind (because it's legal to say values), but couldn't make
sense of it that way either. Sometimes this happens because punctuation
has gone wrong - for instance, if you've omitted a semicolon or full stop
at the end of the 'say' phrase.
In the line '"[regarding the player][if the play [...] n by the
player][run paragraph on]"'
(Leonardo Boselli/Written Inventory IT.i7x, line 13),
I was expecting that 'Indossi' would be something to 'say', but it didn't
look like any form of 'say' that I know. So I tried to read 'Indossi' as a
value of some kind (because it's legal to say values), but couldn't make
sense of it that way either. Sometimes this happens because punctuation
has gone wrong - for instance, if you've omitted a semicolon or full stop
at the end of the 'say' phrase.
In the line '"[regarding the player][if the play [...] n by the
player][run paragraph on]"'
(Leonardo Boselli/Written Inventory IT.i7x, line 13),
I was expecting that 'maiuscolo' would be something to 'say', but it didn't
look like any form of 'say' that I know. So I tried to read 'maiuscolo' as
a value of some kind (because it's legal to say values), but couldn't make
sense of it that way either. Sometimes this happens because punctuation
has gone wrong - for instance, if you've omitted a semicolon or full stop
at the end of the 'say' phrase.
++ Ended: Translation failed: 6 problems found